![]() User16595 So I tried it today on my windows machine where no other emulator that Genymotion is installed. Genymotion (API 16, only emulator/device running at this point) is running and because I followed your steps above I uploaded a second ago my apk to it so Xamarin Studio detected it before. When I follow your steps I get No device connectedĪt .GetDeviceSerial (IAndroidAppConfiguration appConfiguration) in :0Īt .PrepareEnvironment () in :0Īt .ctor (IAndroidAppConfiguration appConfiguration) in :0Īt .StartApp () in :0Īt () in /Users/Maru/Downloads/Apps/TestCloudSample/TestCloudSample.UnitTest/MyTests.cs:33Īt (wrapper managed-to-native) :InternalInvoke (,object,object,System.Exception&)Īt (System.Object obj, BindingFlags invokeAttr, binder, System.Object parameters, culture) in /private/tmp/source-mono-mac-3.10.0-branch/bockbuild-mono-3.10.0-branch/profiles/mono-mac-xamarin/build-root/mono-3.10.0/mcs/class/corlib/System.Reflection/MonoMethod.cs:230 User16595 Thanks for taking a look into this! When I restart the test I get the message that a application is running at the moment and if I want to terminate it. : Error getting response stream (ReadDone2): ReceiveFailure -> System.Exception: at (WebExceptionStatus st, System.Exception e, System.String where)Īt (IAsyncResult result)Īt (WebExceptionStatus st, System.Exception e, System.String where) in /private/tmp/source-mono-mac-3.10.0-branch/bockbuild-mono-3.10.0-branch/profiles/mono-mac-xamarin/build-root/mono-3.10.0/mcs/class/System/System.Net/WebConnection.cs:493 End of inner exception stack trace -Īt .EndRead (IAsyncResult ar) in /private/tmp/source-mono-mac-3.10.0-branch/bockbuild-mono-3.10.0-branch/profiles/mono-mac-xamarin/build-root/mono-3.10.0/mcs/class/System//NetworkStream.cs:322Īt (IAsyncResult result) in /private/tmp/source-mono-mac-3.10.0-branch/bockbuild-mono-3.10.0-branch/profiles/mono-mac-xamarin/build-root/mono-3.10.0/mcs/class/System/System.Net/WebConnection.cs:522Īt (IAsyncResult asyncResult) in /private/tmp/source-mono-mac-3.10.0-branch/bockbuild-mono-3.10.0-branch/profiles/mono-mac-xamarin/build-root/mono-3.10.0/mcs/class/System/System.Net/HttpWebRequest.cs:969Īt () in /private/tmp/source-mono-mac-3.10.0-branch/bockbuild-mono-3.10.0-branch/profiles/mono-mac-xamarin/build-root/mono-3.10.0/mcs/class/System/System.Net/HttpWebRequest.cs:985Īt .HttpClient.Post (System.String endpoint, System.String arguments, ExceptionPolicy exceptionPolicy, Nullable`1 timeOut) in :0 : Error getting response stream (ReadDone1): ReceiveFailure -> System.IO.IOException: EndRead failure -> : Connection reset by peerĪt .EndReceive (IAsyncResult result) in /private/tmp/source-mono-mac-3.10.0-branch/bockbuild-mono-3.10.0-branch/profiles/mono-mac-xamarin/build-root/mono-3.10.0/mcs/class/System//Socket_2_1.cs:1812Īt .EndRead (IAsyncResult ar) in /private/tmp/source-mono-mac-3.10.0-branch/bockbuild-mono-3.10.0-branch/profiles/mono-mac-xamarin/build-root/mono-3.10.0/mcs/class/System//NetworkStream.cs:320 Skipping installation: Already installed. ![]() Can be enabled with EnableScreenshots() when configuring app. The full version is available for Xamarin Test Cloud customers, for more information contact Android app on device 10.71.34.101:5555 with apk: /Users/Maru/Downloads/Apps/Testproject/Android/bin/Release/de. Test run will be restricted to simulators for a maximum duration of 15 minutes. After a while I can see in Xamarin Studio test results that it stopped with a timeout. I followed the Using REPL with Xamarin.UITest steps on a Mac but the terminal session is never showing up. I can't get either to work for some reason.
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